[size=150][b][color=#3498db]Name:[/color] OOC - Undyne | IC - Morningstar[/b][/size]
[size=150][b][color=#3498db]Age :[/color] 13[/b][/size]
[color=#3498db][size=150][b]Time on the server (12 hours min):[/b][/size][/color][size=150][b] 12 with some minutes[/b][/size]
[size=150][b][color=#3498db]Time Zone:[/color] GMT +3[/b][/size]
[size=150][b][color=#3498db]Event idea on ship(75 words):[/color] Rebellion infiltrator. A trusted person would be picked to play a Rebel Spy/Infiltrator. His model would be changed,same with his job name. He would be something like a non-existent division, or a division that was disbanded in the past, like Shore, so Empire would get suspicious. The Empire would be able to catch him when he is doing something fishy/suspicious, i.e. hacking, murdering Imperial Troops/Crewmen, kidnapping, stealing etc.
After the event, any people who took part in neutralising the threat would get promoted.[/b][/size]
[size=150][b][color=#3498db]Planetary Event(150 words): [/color][/b][/size][b]The right empire in the wrong place can make all the difference in the world… -No one. Yet.
[size=150]Time of the event: Imperial Era (SW), About 7000 AD (Combine)
Description of the event and how does it start/happen: The Server could be doing an event like Empire going after Rebels. During the engagement, a giant portal opens(or something like that) leading to multiple combine troops coming out of it, including vehicles/synth like Striders and Hunter Choppers, but in MUCH lower quantities. The Empire will eventually be forced to retreat from the planet. Afterwards the games would start.
The whole event is a big campaign which has a map included. The event will have 3 overseers that don’t have control over the Empire Forces but Combine. They will decide how will each attack go on different planets, how will stuff be different.
The commanders of the Empire will be the fleet, if there is too many fleet members, a rank restriction can be made. The Fleet will be given a map where they can plan and decide where to go next. They will be given the MOST brief description of each planet they could get, and the Combine Overseers will decide what will be happening on that planet. The Fleet will receive the map upon request.
Consequences: With seized factories/Main lands, The Empire will gain access to new technology, such as new vehicles, weaponry, et cetera.
Many promotions will be given out.
[color=#e74c3c]RESTRICTIONS:
Planet attacks cannot happen without approval of ALL 3 Combine Overseers and the Majority of Empire Command.
There can be maximum 2 CMB vs EMP events in a week.
Event Staff (Except Head) cannot do anything in the events without Overseers’ permission. (Only 1 overseer required)[/color]
Request(s):
Event Staff Administrator permissions for the event.(For me)
Role of one the overseers of Combine.(For me)
Permission to choose Overseers for CMB from the event-staff.
Add this addon(s) for the campaign:
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=741788352&searchtext=airwatch]http://steamcommunity.com/sharedfiles/filedetails/?id=741788352&searchtext=airwatch[/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=822075881&searchtext=groundwatch]http://steamcommunity.com/sharedfiles/filedetails/?id=822075881&searchtext=groundwatch[/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=104619813&searchtext=half+life+tools]http://steamcommunity.com/sharedfiles/filedetails/?id=104619813&searchtext=half+life+tools[/url][/size][/b]
[size=150][b][color=#3498db]Mini Event(25 words): [/color]Someone trusted would be picked to play an inspector role. He would be walking around with guards escorting and seeing around the ship to check if it’s up to date, if everything is working as it should, if the divisions are doing good, et cetera.[/b][/size]
[size=150][b][color=#3498db]Past experience in making Events:[/color] HL2RP Administrator (Admins were allowed to host events there).[/b][/size]
[size=150][b][color=#3498db]Any warns, Bans, Kicks:[/color]None.[/b][/size]
[size=150][b][color=#3498db]Anything else?(Optional):[/color] Long Serious RP Experience(Over a year), know Combine Lore well so I think I would do nicely for a Combine Overseer for the planetary (campaign)event.[/b][/size]
Name: OOC - Undyne | IC - Morningstar Age : 13 Time on the server (12 hours min): 12 with some minutes Time Zone: GMT +3 Event idea on ship(75 words): Rebellion infiltrator. A trusted person would be picked to play a Rebel Spy/Infiltrator. His model would be changed,same with his job name. He would be something like a non-existent division, or a division that was disbanded in the past, like Shore, so Empire would get suspicious. The Empire would be able to catch him when he is doing something fishy/suspicious, i.e. hacking, murdering Imperial Troops/Crewmen, kidnapping, stealing etc.
After the event, any people who took part in neutralising the threat would get promoted. Planetary Event(150 words): The right empire in the wrong place can make all the difference in the world… -No one. Yet.
Time of the event: Imperial Era (SW), About 7000 AD (Combine)
Description of the event and how does it start/happen: The Server could be doing an event like Empire going after Rebels. During the engagement, a giant portal opens(or something like that) leading to multiple combine troops coming out of it, including vehicles/synth like Striders and Hunter Choppers, but in MUCH lower quantities. The Empire will eventually be forced to retreat from the planet. Afterwards the games would start.
The whole event is a big campaign which has a map included. The event will have 3 overseers that don’t have control over the Empire Forces but Combine. They will decide how will each attack go on different planets, how will stuff be different.
The commanders of the Empire will be the fleet, if there is too many fleet members, a rank restriction can be made. The Fleet will be given a map where they can plan and decide where to go next. They will be given the MOST brief description of each planet they could get, and the Combine Overseers will decide what will be happening on that planet. The Fleet will receive the map upon request.
Consequences: With seized factories/Main lands, The Empire will gain access to new technology, such as new vehicles, weaponry, et cetera.
Many promotions will be given out.
RESTRICTIONS:
Planet attacks cannot happen without approval of ALL 3 Combine Overseers and the Majority of Empire Command.
There can be maximum 2 CMB vs EMP events in a week.
Event Staff (Except Head) cannot do anything in the events without Overseers’ permission. (Only 1 overseer required)
Request(s):
Event Staff Administrator permissions for the event.(For me)
Role of one the overseers of Combine.(For me)
Permission to choose Overseers for CMB from the event-staff.
Add this addon(s) for the campaign:
http://steamcommunity.com/sharedfiles/filedetails/?id=741788352&searchtext=airwatch
http://steamcommunity.com/sharedfiles/filedetails/?id=822075881&searchtext=groundwatch
http://steamcommunity.com/sharedfiles/filedetails/?id=104619813&searchtext=half+life+toolsMini Event(25 words): Someone trusted would be picked to play an inspector role. He would be walking around with guards escorting and seeing around the ship to check if it’s up to date, if everything is working as it should, if the divisions are doing good, et cetera. Past experience in making Events: HL2RP Administrator (Admins were allowed to host events there). Any warns, Bans, Kicks:None. Anything else?(Optional): Long Serious RP Experience(Over a year), know Combine Lore well so I think I would do nicely for a Combine Overseer for the planetary (campaign)event.